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**To read the rules and the story from the beginning, click HERE**
Worried that the giant lizards in the grass are still behind you, you pause just briefly before sprinting down the (overwhelmingly popular) middle path. The ground below your feet is hard-packed and dry, but you can smell water rot eminating from the greasy brown grass all around you. The blades of tall grass seem to loom in towards you as you run; the plant equivalent of a predatory leer. One or two blades slice at your face, drawing blood.
Adrenalin keeps you running long after your legs abandon all feeling. It takes you some time to notice that you are no longer running on hard-packed earth, but on an archaic and rotting path of wooden slats. You slow down, noticing a worrying wobble on the now wooden path.
The path rises slowly from the ground, slanting upwards into the air in a shallow slope. There are no support structures that you can see. The wooden slats rise steadily from the ground. Moving cautiously now, you walk forward. The slats creak and groan and sway slightly in the air as you begin the slow climb into the sky.
Up and up and up you go until a chance glance down reveals you are miles in the air. Your legs seize in fear as you stare down at the patchwork of brown and golden grass in the expansive plains below. Something sparkly catches your eye. Looking over to your right, you notice a lake shimmering in the hazy sun. A small town sits on the far side of the lake.
Surely if such a town were occupied the woman would have told you? Perhaps it is a ghost town - a fishing village abandoned for some reason? Shrugging, you face forward once more and make your slow way along the path.
The wood is dry here, but suffering from dry rot. A plank snaps beneath your foot and you stumble backwards, almost falling off the path altogether. Shaking, you step over the new gap in the path and walk forward at a crawl.
Before long, the path begins to slop downwards again. You look left and see the vague shape of a ruined tower through the heat haze. Wondering briefly at it, you continue your cautious march down.
Another slat breaks. This time you were more prepared and you leapt forward to avoid having your foot plunge down into nothingness.
You trip.
Unable to stop screaming, you tumble down the path. As land and sky summersault in your vision, you hear a sing-song voice chanting:
The seeker's son has taken one.
The seeker's son has two.
The seeker's son takes another one.
The seeker's son seeks you.
Your uncontrolled fall leads you off the path. Screaming, you drop through the air. It feels like hours of flight, but in truth it was barely even a few secons. You hit the ground hard, knocking the wind from your lungs.
It takes you a moment or two to recover. You blink stupidly as you realise that you are not dead, just bruised. Looking around you, you find that you have landed in a busy marketplace. People in brightly coloured silks with strange hats and various other head pieces stare at you in astonishment.
One young boy in rags squints up at the sky in confusion.
"My friend," someone says as they place their hands on you. "Are you alright?"
You groan and look over. A slender man in crimson silk and a yellow turban kneels on the ground beside you.
"Are you alright, my friend?" he asks again.
You nod and, with his help, struggle to your feet. Two more men rush forward. One wears golden silks and has a feathered hat. The other is wearing black silk from head to toe, revealing nothing but his eyes.
"You must come with me," the man in gold says. "I will take good care of you."
"No, no," the man in crimson says. "Come home with me. My wife is a healer. She can help you."
The man in black says nothing. He takes your wrist in a gloved hand and tugs your arm twice.
An argument breaks out between the men in coloured silks until the man in crimson turns to you and says, "You must choose. This will not be settled any other way."
Which do you choose?
a) The man in crimson.
b) The man in gold.
c) The man in black.
Place your votes! And remember to share this around. It's more fun the more people play!
Categories: Your Very Own Adventure Project
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